Games
Development of captivating games and interactive applications for various platforms.
Development of captivating games and interactive applications for various platforms.
High user retention through gamification
Create memorable brand experiences
Potential for organic growth
Few formats hold attention the way games do. Whether it is an educational game, a brand experience, or your own game for the app stores, what matters is gameplay that is understood immediately and an implementation that runs smoothly on the target devices.
We develop 2D and 3D games for web and mobile with Unity and Unreal Engine, as well as JavaScript and WebGL for browser games. On request, this includes multiplayer features, player behavior analytics, and a monetization strategy.
Our own games include Balance of Math, a puzzle game for practicing math; Paint With Zant, a coloring game for children; and the rocket adventure Spin Stellar.
Players need to understand what to do within the first few seconds.
The game must run smoothly on the target devices, including older smartphones.
Rewards, levels, and visible progress keep players engaged.
Gameplay data shows where players get stuck and what excites them.
Whether a one-time purchase, in-app purchases, or ads, the model has to fit the target audience, with particular care for children's games.
We define the gameplay, target audience, platforms, and the scope of the first version.
A playable prototype shows early on whether the gameplay works.
Graphics, levels, sound, and game logic are created; you regularly test playable builds.
We publish the game on the web or in the app stores and analyze player behavior.
Game projects start at €5,000. Development usually takes eight to sixteen weeks, depending on scope, graphics, and platforms.
We define the scope of the first version and the fixed price in writing before we begin; additional content can then be added in stages.
Game projects start at €5,000. The price depends on scope, graphics, platforms, and features such as multiplayer. You receive a written fixed price for the first version before we begin.
For the browser as well as iOS and Android. Which platforms make sense depends on the target audience and the gameplay.
Usually eight to sixteen weeks. A playable prototype is ready much earlier so that you can test the gameplay.
Yes. Our own games Balance of Math and Paint With Zant are educational games for children and adults.
Yes. Branded games and gamified elements keep users engaged longer than traditional advertising and work well for campaigns, trade shows, or your website.
Our Games projects we have implemented so far

Captivating mathematical learning game for all ages

Entertaining and educational coloring game for children aged 2 and up

Exciting rocket adventure game with galactic challenges
Let's realize your project together. Contact us for a non-binding consultation.